Sunday Game Recap, for those of you who are following along at home. We had three Repeat Offenders, and two new folks. One of the new was brewery staff who'd been told by her manager that she needed to spend part of her shift trying out the game. If we all had bosses like that...
Repeats:
- Bonk – Fighter: the strongest man in his (very small) village
- Jax – The Conflicted Barbarian (and her majestic war-dog Goober)
- Frederick – “Antiquities collector”
New:
- Staive – Cleric to a randomly rolled "god of truth"
- Denna - The Brewery halfling.
As is my habit, I had the two new players roll for Random Headgear. Staive found himself wearing a dark grey Bedouin-style wrap, and Denna wears a fabulous top-hat. Because of course.
The party started in Neuförde, their current base of operations.
Bonk used some of his gold to upgrade from leather to plate (I rolled that a suit was available at the trading post). Due to the shady background of the local halfling merchants, it must have fallen off a wagon...
Hanging in town, the party decide to go find the hired engineer who was to direct the reconstruction of the washed-out bridge. The bridge (a feature on the original town map) has been a running issue, and said engineer was tardy on arriving to town.
(I'd outlined this session mentally, so was prepped, at least in a skeletal fashion)
The party elected to make the two day trip downriver on an available trader's flatboat. This was the biggest river Bonk has seen -
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Skagit River, Washington |
On the first day, the wandering monster roll came up positive (from the OSE reference booklet random monster table): ankheg. I didn't feel it was appropriate to physically encounter the critter, so treated the “encounter” as spoor. The party noted the burrows along the shore and assumed it to be very large nutria.
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Obviously a Dire Nutria |