So I attended our revived local con, Dragonflight, after a year's hiatus due to <REDACTED>. I signed up for a few games, but felt the offerings were thin in the RPG front (due, in part to the absence of organized play supported by the current editions of the game).
Nothing else to do but step up and run a game. I set up a 3-hour window on Sunday morning running my B/X-OSE dungeon-crawl Vobleavira Haven. It's been a while since I looked at the adventure, so I reviewed it, and decided to tweak the adventure for the game - adding a few details, and creating a bit more story to make the adventure less of a "wander around and steal stuff."
First of all, apparently adding this:
... is becoming a recurring theme via another recent adventure....
Besides, it was a Halloween game. Gotta have something spooky.