Saturday, May 9, 2026

Getting Rid of Pests at The Shrine of Qriarae

A second recent campaign encounter scenario, prettied up for public consumption.  A few weeks ago, the party was seeking out a relic for the merchant clan they were trying to get back on the good side with.

I'd scribbled this shrine up previously, and modded it on the fly as the repository of said item. The party managed to subdue the bandits, and take care of the beetles before either caused more harm. Priest Erol got an advantage bonus on a spell as a reward, as well as the party finding the relic.

Hi!

The beetles were bespoke for the scenario, with a particularly hazardous ability due to their powerful pincer jaws. Fortunately (?), none of the beetles rolled well, so we didn't have any debilitating injuries... 

I refined the scenario a bit to make it usable at the table, with general ShadowDark stats and mechanics. The beetles have a bit of a timer component, with new hatchlings, as well as "Mama" finally breaking into the shrine proper. 

 Not much else to say on it - so will just share The Shrine of Qriarae with the world.

Tomorrow, the party gets nomadic.

Wednesday, May 6, 2026

They Met at a Tavern 26: Miles Covered

Tonight's Cast of Characters:

  • Rick: Bjorr, 1/2 orc Paladin
  • Dan: Kiara, elf Ras Godai
  • Seana: Zanegar, 1/2 orc Sea Wolf
  • Roger: Drom, dwarf Desert Rider
  • Dave: Darkmist, elf Thief

(Thorn was sleeping one off, and Erol was out doing elf meditation things)

The party convened in Bettiholme, meeting Darkmist at the Lazy King. Some discussion, and an expedition north to the lost cities was chosen. A coastal trading ship with a sufficient hold for their mounts was hired. 

But first, we need to figure out where we are in the world. I'd scribbled up three "world" maps with large lakes/inland seas and other features. The party picked this one as their world.
The height of colored pencil technology

Bettiholme is on the southeast coastline of the large water body, by the smaller of the two rivers. 

The ship sailed, and things were all peachy until a wake was seen following. Spotted by Kiara, who was ill on the rail. 

Boo!

The serpent, possibly drawn by the scent of livestock on the ship, bore down, slamming into the hull multiple times. Chaotic action, as the party attempted to negotiate/intimidate the offloading of a cow on board to satiate the beast, while simultaneously hucking javelins and arrows at it. Fortunately, the serpent was dissuaded from continuing its attack by attrition of injuries, and the ship limped to harbor (cow still on board).

The port was a city located at the delta of the larger river. Named... Sulfurtown. For its mines. OK. The party disembarked as the ship put in for repairs. Time to go intelligence gathering on the lost cities. 

Drom sought out the library, where he was shown a fragmentary map of the city, and some old tomes describing its extent. The city was said to be dominated by a large causeway lined with markets and craft-halls, leading to the great temple, a pyramid at the city's heart. Drom is all about those ziggurats. 

Darkmist and Bjorr paid a visit to the local Temple of Ord, and while making some offerings, overheard that the lost city had generated energy for its many workshops and wonders from a volcano. Unfortunately, the city was lost when the volcano erupted, drowning it in lava.

Tuesday, May 5, 2026

Logging another Dyson joint - the Sunken Ruins

More slow progress transcribing and prettifying various maps and notes. In this case, a small stronghold ruins that the party discovered while tracking some stolen horses.

source

Just another case of some unclaimed real estate becoming occupied. Although the party successfully assaulted the crumbling fortifications, the leader of the defenders sensed that they were in pursuit of the horses, and released them in exchange for no more deaths.

Many of the occupants and items were lined out in my rough table notes, and I expanded their story a bit for the final document.

This usable space was scribbled on...

source

...and occupied by an extended family of zealous serpent-folk, with a leader convinced that he is a new prophet to their god. 

I AM YOUR PROPHET

Anyhow, the leader chose discretion over valor, allowing the PCs to retrieve their horses before more blood was shed. I'll post a full session writeup soon.

So check out who's squatting in Grimlil's Sunken Hold... (all ShadowDarked up).

Note: A couple of new spells were cribbed from “Forbidden Priest Spells for ShadowDark RPG” by C. Sella. Of course, now I can't find the original link to attribute the writer. I'm sharing the document here, but if anyone can point me to the original source, I'll update. 


Friday, April 24, 2026

"Maps" Blogwagon: Maps with Perspective...

Oop, gotta see what Prismatic Wasteland's been thinking about. Ah, "The Map is Not the Territory But It is the Topic"

Ooo... maps... always a favorite...

So, long ago on Ye Olde Blogge, I posted up what could be some appropriate content for this wagonload of bloggage. From the pages of a fortuitous Ebay find, I talked a bit about maps and illustrations of places that No Longer Exist, either by the actions of humans or nature...

There is something about having a couple of old topographic maps that memorialize a mountain that occasionally, and violently, reforms itself. Most recently, at a moment that we just happened to be able to witness it. 

Something that went from this:

Topo maps from Here

to this:


And as I mused before - What happens when our Party of Heroes(tm), bearing an old, faded map, crest the horizon, expecting to find Proportional Peak, on top of which the Gem of Plot Advancement resides...

... only to find the smoking Crater of Catastrophe. 

bummer.

Does an inaccurate or out-of-date piece of information (map) misinform or mislead the players/PCs to a dead end or hazard? Is the error of the map by ill-informed cartography or perhaps by ill intent? Did the GPS just lead you to drive into a pond?

Like rumors, perhaps maps should be suspect. Perhaps vague, if not downright misleading/incorrect. Maps that are an amalgamation of versions by wildly variable cartographers. A hodge-podge of landmarks, contradictory names, and scale errors. Omissions or obfuscations for personal or political purposes.

Do we really want to trust the scribblings and 'X' on this map? Where is it really going to lead us? 

Monday, April 20, 2026

They Met at a Tavern 25: It's Beetle-riffic!

The Unusual Band of Suspects:

  • Rick: Bjorr, 1/2 orc Paladin
  • Chris: Thorn, dwarf Wizard
  • Dan: Kiara, elf Ras Godai
  • Seana: Zanegar, 1/2 orc Sea Wolf
  • Callista: Erol, elf Priest
  • Roger: Drom, dwarf Desert Rider

The party returned to town, dirty and bloody from their excursion into the Sealed Tower(tm). Recovered loot is converted to booze/carousing, and all repeating PCs bump to 3rd level (I'm not keeping close track of xp, more vibe-advancement). The paladin had been off doing paladin things, and the desert rider returned from a fruitless ziggurat search.

slightly clearer map

Erol noted side-eyes from the citizenry, before being told by a priest of Madeera that the Terragnis sect was generally blamed for the city's misfortunes after the demonic betrayal of Brother Taran Trudheon. She pointed to an overgrown vacant lot - the site of the former Temple of St. Terragnis. The party's ability to enter the tower was a mystery - perhaps the seals were weakening, or the party had some unknown attribute that allowed them entrance. Either way, a mystery to solve.

Some business was conducted, and Bjorr traded his dragon's egg for some mithril chainmail. It was decided to see if the merchants of House Zulad may have any clues or tasks suitable to the party. The unnamed family representative (he of the Rasam's Shop incident) met the party and (random roll on Unlikely Treasures) said that, yes, there was an item of some value that the family would like. The "Scroll of Esoteric Artwork" - a device that would aid in the identification of alchemical and magi-tech items. Something to give them an edge in the relic market. Especially since Rasam was... indisposed. It's in a jade scroll tube. Oh, and we'll put in a good word for you, help clear up that whole Rasam association.

Where was it? Word had it that it was in some old shrine or barrow (because my players lllooovvee barrows). 

And off they went.