A break from the regularly-scheduled program of recent small adventure postings to throw out a new village, this time by a new-to-me mapper and creator, Daniel's Maps.
The Village of Komico came across my Reddit feed, and I had to take a closer look. Daniel's architecture in this map is evocative of a Mediterranean or Middle Eastern setting of flat roofs, stucco and plaster exteriors and compact, multi-story builds. And it's built into the sides of a gorge or similar.
Daniel added eight named locations on the map, and a bit of background in his own post. I took it as inspiration, but reinterpreted the town with respect to what I saw, as well as who the various NPCs became as I wrote.
Source |
I'm apparently sticking with a somewhat consistent town format, and I guess that includes the Deity of the Week. This one comes with the idea of an old god seeing a revival in popularity. The art inspiration comes from Hannes Bok, a mid 20th century illustrator of pulp and science fiction covers.
I'm having a good time with these, so we'll see how long this creativity lasts. One can never have too many towns for the PCs to hang out in, listen for rumors, or become nuisances. Also, low to mid-level characters need a base to work from, perhaps somewhere that they can rent or buy a residence to recover in and stash gear between forays into the world. No reason they can't have a cozy place to hole up in while they are leveling up for those future aspirations of stronghold construction and domain building.
No comments:
Post a Comment