|Who's a cute little slimy horror?|
|skull, for reals|
Caecilians are typically retiring and will tend to flee unless surprised, although an incubating female will stand her ground. Hunting caecilians may erupt from the ground, mistaking a single or small individual as prey.
No. Encountered: 1d2
HD: 2-4 (for extreme specimens)
Atk: Bite (1d4 per HD), 20% will have hemolytic poison (1 hp hemolysis/day/HD until cure disease or 2x save)
Move: 6/3 (burrowing)
The poison glands have value to various practitioners:
1. Assassins will refine glands to distill a more potent poison (4 hp hemolysis/day/-2 to save)
2. Sorcerers and necromancers require them as a material component for creating magic items enchanted with bleed or similar spells.
3. Likewise, clerics and healers may use the glands as a material component for antitoxins against bleeding spells or poisons.
4. Certain sham 'healers' may keep a vial of the caecilian poison about to effect additional bloodletting of bad humours, in lieu of leeches. Of course, having methods for stopping the process may not have occurred to them...
The glands may be harvested from adults, although those harvested from immature specimens or unhatched caecilians may also be used. These will be less potent (save at +2).
|real Ceacilian research|
Oh, and the mother caecilian grows a specialized skin layer for their offsping to feed on.