A late Meetup posting for a Monday game at the end of the three day weekend. Players:
- Peter: Quorl (Pronounced Carl), Elf Fighter
- Mike: Otzi (I didn't write down his name), Goblin Ras Godai
- Seana: Halibarn, Human Fighter
With three players, the Sheaf O' Adventures(tm) revealed Macceum Sewers as a good option. The setup: The PCs were new in town and short on coin. Unfortunately, the only guild hiring bravos of no reputation was the local Sewer Militia. They were given tarnished brass badges, a couple of healing potions, and a rough map of the area where they were supposed to perform "maintenance."
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Welcome to work |
The party had an uneventful morning, poking at clogs, getting their boots mucky, and finding a couple of corpses. However, some recently cleared brickwork revealed a unknown passage, and explorers need to explore.
The three entered the passage. Unfortunately, Otzi stepped on a pressure plate. Fortunately, Otzi is short and the crossbow trap missed.
Next room, and Halibarn splinters the door. A massive bat swoops at the three. Quorl and Halibarn see it as an illusion. Otzi, already paranoid, is shaken. Among the debris, they collect a coin purse and puzzle over the gouges in the floor and broken stone foot.
Through the next door and down passageways. Taking a left, they were set upon by a trapdoor spider as they assessed the next door. Stabbing happened, and Halibarn shook off a venomous bite.
Further exploration, and they discovered a chamber with flowing metal passing through pipes and a basin. Unfortunately, the mercury vapors gave a couple of the PCs the shakes.
Back to the main passage, and Otzi, stumbling along under the influence of the vapors, brushed against a secret door. They pried it open, then failed to breach the next doorway. No worries, the blind wererat and his rat minions opened the door and attacked. More stabbing and biting occurred. The party whomped on a couple of the rats, causing the others to flee, and leaving the wererat at disadvantage. They slew it and picked through the trash. Halibarn upgraded their armor and doffed a healing potion.
Halibarn pokes at a forgotten alter and swipes the pewter offering bowl. Quorl, not to be outdone, taps along the wall, finding a second secret door. More prying, and into another side passage.
Another failed door kick causes the medusa within to reveal herself, commanding the explorers to leave or die.
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PCs, always. |
Fortunately, the PCs were able to beat the medusa's initiative and scored a couple of hits. She drew a sword and struck back, then began to pull back her hood. Second round, and the Ras Godai pulled one of his tricks out of his sleeve, striking at her with a paralyzing blow. Halibarn pulled out a "Clash of the Titans" move and beheaded the incapacitated medusa. Fine, kill my monsters.
The party blocked the door, recovering over the night. They cleared out the medusa's loot pile and found her stash of petrified victims. The head was bundled up among the takings.
They emerged from the sewers and were no longer counted among the dead Sewer Militia. Loot was distributed. Quorl banked his away in hopes of returning to a noble lifestyle. Halibarn placed bets on herself in the local arena, gaining some more coin. Otzi carried the severed head to his Ras Godai contacts, selling it to someone in need of a powerful item to solve a problem...
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