So Tim posted up this excellent little scenario on his Patreon. It includes a small hexcrawl, a novice deathcult, and halflings. Always good. I ganked the map of the "Shrine of Dedragoria" for a quick bar writeup:
| work in progress |
The map is a good space, essentially a five-room dungeon. A place to hide the McGuffin, a side passage, something causing some structural damage. I can work with this.
Stuck with the shrine idea, because it fits. And shrines need a relic. Preferably hidden away. So our heroes get assigned a simple snatch-and-grab by my campaign's favorite thieves' guild boss, Solange. Nothing to it.
Without further ado: The Shrine of Dhena
(Note: I realized that Tim used a map from a previously-posted set of small adventure/encounter area maps. Which are also part of my languishing Project Transcribe(tm). Curses.)
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| Added for no reason whatsoever. |
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