Per my prior recap, the party managed to rescue the wayward acolyte, as well as slay the lurking beast with some stupid good rolls and cheaty use of an envenomed blade. Don't worry, Frederick, there will be more bitey, venomous things in your future, too....
So here is a quick writeup of the scenario itself, useful for a quick drop-in as needed for low-level characters. Based on the session's play, I've revised it a bit to increase the challenge and better round out the cavern space. Also, I noted that the entrance cavern that I had interpreted to be a pool is actually depicted as a ledge area, so the critters have been swapped appropriately.
|Original map here|
All of the monsters, excepting the chitin drake, are familiar central casting foes. The chitin drake's stats and abilities are included at the end.
Well, better figure out what I'm going to put them through this week...