Saturday, November 12, 2022

"No Man is an Island" - or "Hop In, I'm Sure the Water's Fine..."

Time to post up another small creation for folks to explore.  

Jackson threw this up about a year and a half ago, and it's been languishing in the notes for a while. It's a good space, with a few looping paths, always good for having a few options or routes to access the depths. He added a number of features to inspire the space and its story, as well.


Things to inspire:

  • Water: Jackson does like his murky subterranean ponds
  • Odd pools (Those of us of a certain age do like our spaces to have a room of mysterious pools) 
  • What appear to be two styles of statues or alters in the various rooms
  • Some green stuff
With the features, it took me a while to wrest the story of the space from the map. Certainly, the objective is on the island in the pool, as would be expected. But the elements that gave me a challenge in explaining their existence/purpose were the two styles of statues or alters. I vacillated between stele and more active guardian-constructs, and finally came to an idea of a single sacred space honoring two gods, an old and a new. It took a bit to justify this scenario, and I'm not sure how well it works, but I'll leave that to the readers to decide. 

As is common for our favorite underground exploration spaces, is is abandoned, and has fallen to neglect. It happens. Because of this, the entryways have been re-colonized by new tenants that guard the hallowed spaces beyond. And that green thing? One of the tenants, and a somewhat virulent one (a pared-down version of a somewhat classic hazard).

So feel free to take a look around "Urnage's Island Rest" and have a dip.

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