So, the 2020 One Page Dungeon contest. An annual context of creative brevity. And with many things this year, the deadline was postponed (July 15 for your last-minute creativity). It had slipped my mind until I checked the site, and then, as a repeat offender, I got a reminder email from organizer Aaron Frost...
Dammit.
Not going to lie - Like many folks this spring and summer has been highly disruptive and emotionally taxing. I have been fortunate to be working straight through. Although I've been stretched with typically >40 hour weeks (construction-adjacent roles). So my brain is not in a creative space.
But I had a few notes. And a scribble in a notebook. So that's what we are going with this year.
I swiped a simple graphical map style that I utilized a couple years ago, and tried to work out a somewhat faction-based adventure with multiple pathways. I like the idea of a low-level adventure where the protagonists have no chance against the "big-bad" of the scenario.
And John Large of Red Dice Diaries recently said something to the tune of "an adventure isn't old school if there isn't a random fungus table." I can abide with that...
And did I mention that the PCs are goblins?
So have at it. There's eggs to be swiped.
7/11/20: Entry updated based on some reader comments - thanks for the suggestions, hopefully decreased the suck. I appreciate it!