Friday, July 11, 2025

"Why is it Always the Spiders?" - The Map

Well, a couple of months ago, the party nearly met their match with a belligerent phase spider. So I figured I'd take the time to clean up and present the session notes for general consumption. I plan to do this with more of my locations and encounters from the campaign, since they might have some utility for folks, or at least a peek behind the curtains...

Anyway...

Original session notes

I had scattered treasure and magic items throughout the original, but the party only made it to the irregular room in the center of the map (essentially the 2nd room encountered) before being set upon by undead and the phase spider. In this writing, I came up with a justification and mechanic for the random magical treasure. And yes, the list of magical items includes items “donated” by the party. 

Our party was generally sixth level OSE PCs, although they were hampered by bad initiative rolls, as well as bad saves against the undead, allowing the spider to take advantage of her magic.

So here it is, all prettied up and given a cutesy name.

Download Me Here!

I can see a critter like this becoming an ongoing foil, or perhaps a resource to negotiate for magical goods with, based on her propensity to collect sparkly sorcerous baubles...

Thursday, July 10, 2025

Campaign Journal: Breaking the Siege

Who's saddling up?

  • Jax - Barbarian
  • Fred - Dead Thief
  • Rondel - Elf
  • Fulvus - Halfling
  • Various Mooks

We started with a bit of retcon as the party stepped from various sinking ships onto the two dwarven galleys. Well, except Fred, who was probably unceremoniously bundled along. 

At the end of the battle, Slick still had an active water breathing spell, so I had made up a D10 random treasure table of how much he grabbed before the sinking ship became too much of a deathtrap. They got a respectable pile of loot. 

The two ships sailed on to Chirath, then sat just out of catapult range as Rondel flew to the citadel guarding the harbor (somehow not getting shot). Some tense conversation with the guard captain, a few dropped names, and the city's Legate was summoned to meet with Rondel. The party has interacted with him in the past, and he was aware that they were out and about seeking resources. A cutter was dispatched to escort the dwarven ships in, and they entered the harbor under watchful eyes.

Like this, but full of dwarves.

There was animated discussion on whether the dwarves would be allowed off the ships...

By now, word of the ships' arrival had run through town, and the city's priest and librarian hustled to meet their counterparts who had arrived with the party.

To the business at hand. De-corpsifying Frederick. Well, that does take some time and effort and correct sacrifices and gifts and chanting and such. And we really need an addition to the temple. Ok, if we name it after Frederick and Rondel, since the party emptied Fred's pockets and Rondel put in most of the rest. And so the local temple now has the new "Frederick & Keebler" hospital wing.

Frederick was going to take some time to recover, once he was dragged back from the afterlife (where he witnessed forgotten gods panhandling for worshipers). In the meantime, the party caroused, of course. Property damage, taunts and boasts, feats of derring-do. The usual. The surviving ship's crew was discharged with substantial coin, except Geatio, who was kept on as a hireling because of his chiurgeon skills.

source

Once all were healed and over their hangovers, it was time to plan. The lenses had been secured in the city's main citadel under the watchful eyes of the Library Paladins. The Legate approached the party and let them know they would have aid, because this was a concern for the whole region, and much bigger than the party.

Saturday, July 5, 2025

Step into the Green Hell: A Jackson Joint

Second scenario that I've wrested from my scribbled notes and made presentable. There are plenty more lurking, waiting to be transcribed between real work, exercise, appointments, remembering to eat, walking the dogs...

Anyhow. A good looping space with a significant amount of green.


Interesting. 

What would be growing down there in the dark? I scribbled a bit before some random firing of a brain neuron reminded me that I'd written up a model for a spreading, aggressive invader. No, not kudzu.

So, an ooze that has gained some sort of decentralized, alien intelligence has taken over a shrine. And not only may the PCs want to clear it out, but one of the individuals interred there certainly wants it out of their space.

Watch where you step.

Download me here


 

Friday, July 4, 2025

Paying a Visit to the Temple of the Black Oracle: Revisiting a Tim Shorts Map

Tim recently shared out his "Temple of the Black Oracle" via his Patreon (Well, a year ago recently...) and I decided to put my own spin on the map, because that's what I do now and then.

It looked like a good space, and I stuck with the name, as it gave inspiration for who or what the oracle could be...

So after some scribbling in the margins, I cobbled it together as a one-page adventure. Good for generic Old-school play with a few low-level PCs. Bring your earplugs.

Download Me Here


And watch out for the toad.

Source

Just got my games approved for Dragonflight 45, a couple each of Shadowdark and OSE. So looking forward to rolling with folks both new and known.

Ok, now to try to get some sleep with the freedom exploding in the neighborhood while cuddling an unhappy greyhound.




Tuesday, June 24, 2025

Mini-Review: The Tragic Curse of Grimhill Fort for Shadowdark

So I ran a "They Met at a Tavern" pick-up game on Sunday through Meetup, but had a fleet of no-shows. Except the Shorter Half and my coworker Chris (better known as Frederick the currently-smoldering thief). But the ethos is to run for who shows. I was going to run The Howler, and had converted all the critters and challenges to Shadowdark (so I was a bit miffed at the spent effort - save it for later). 

But with two PCs (A Sea Wolf and a Warlock), something lighter might be suitable. Besides, both had already run through that adventure.

So I grabbed The Tragic Curse of Grimhill Fort by Reverse Ettin Games out of my folder to run. I'm not going to do a recap, other than to say that they got their asses handed to them a couple of times, and I flexed challenges a bit to avoid a mini-TPK. So first off - have more than two PCs. And perhaps a silver weapon or two, in case the ones in the adventure aren't found before they are needed...


Spoilers ahead.