Thursday, January 30, 2025

D66 Dungeons Trois - Paul's Mission, Completed!

In honor of Paul slogging his way through drafting 30 dungeons in 30 days, and in appreciation of his using a couple of my tables for random inspiration, here we go again. D66 more things for yer dungeon.

Paul will be drafting his final random dungeon live, tonight at 7pm CST. Join us to marvel at his fortitude!

This time: things to get, things stopping you from getting them, and what's decorating those rooms and passageways.

download me!

Again, here are tables Number One and Number Deux. The three can be used together, mix-and-match, to spark a bit of inspiration or vision for your latest dangerous spaces for the hapless PCs. Roll each column as many times as necessary to fill atmosphere, features, and monsters. Although there are similar lists and crossover on the tables, each has enough uniqueness, especially on the 'enemies lists,' to hopefully make something that's not quite run of the mill. Have fun!

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Sunday, January 26, 2025

Campaign Journal: Southward, ho!

Full house this session:

  • Jax
  • Frederick
  • Slick
  • Fulvus
  • Rondel
  • Orzu
Time to get going... The party started in Chirath, refitting the ship and taking care of some business.

First of all, off to the Temple of Garond. Henry See made some tithes, and the party spoke with the priests about restoring Roderick's twisted arms. The miracles required to heal such a terrible injury were beyond the powers of the local priests, but their brethren in Athenard had capabilities to make Roderick whole again. The party made a significant gift to the church, and the priests took Roderick in their care.

Kimbu, their ship's navigator, announced that he needed to return to his original post with The Wolverine. He agreed to help the party find a suitable replacement, although he admitted pickings might be slim at this time of the year. Fulvus, Jax, and Orzu accompanied him on a survey of waterfront dives and flops, finding three suitable candidates. After an exhaustive interview process, and not a few tall tales told by said candidates, they selected Kiliwick, a competent gentleman with a pet falcon and a bit of derring-do.

In the meantime, Slick and Frederick went to catch up with their colleague Solange at The Hidden Hand. She didn't have any work or need of "outside contractors," but caught them up on a bit of local gossip, affirming that a few towns up north had been found depopulated, and that ships were spotting odd lights out in the inland sea.

Hey, didn't we leave a bunch of our hirelings here?

Oh yeah, let's see if anyone is still around. Well, Golman the drover, Merla the cook, and Murdar the dwarf were still around. The rest had taken their leave (with the horses, as well). The three were willing to hire back on. Murdar was working the door at a waterfront gin joint, and was happy to leave without posting notice. He brought along his coworker, Burgax.

Jax stopped by the Bear Garden and asked Akreos if there was an opening on the schedule. Sure enough, one of the fighters had taken sick, and Jax stepped into the ring to fight a giant scorpion (de-stingered). A couple of blue mohawks were spotted in the crowd. She and Goober put on a good show (It was children's matinee, after all) and got a pouch of gold for their efforts. 

Bad Water at Bishara Shrine: Another Shorts Adventure

Tim scribbled up a dungeon map using the random dungeon generator found in the Shadowdark rulebook. 


Yep, it's random. It almost makes sense, though. So I took it upon myself to make it make sense. Imposing order upon chaos, or something like that. Anyway, the diversion of the stream (which I am assuming to be subterranean) caught my eye and had to be the focal point and "cause" for the adventure. After all, water has been both the foundation and downfall of plenty of cities and civilizations. So if the water goes bad, it is a crisis, indeed. Especially when another crisis looms on the horizon...

Download: Bad Water at Bishira Shrine (estimated for 3-5th level party) (Updated 3/25 based on play, and minor edits)

While looking for imagery for this piece, I found this cute little guy:

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The caption reads: "Alleborith: a demon from The Testament of Solomon. While most demons have many powers to inflict horrid ills upon humans, Alleborith has only one: he can cause people to choke on fish bones. No angel is assigned to banish him, perhaps because of how minor & specific his power is.

Use caution around that salmon dinner....

Monday, January 20, 2025

Campaign Journal: Trenches and Horses

Who's here?

  • Jax
  • Fulvus
  • Slick
  • Frederick
  • Rondel

Where are they? Cobalt Lake. The party retrieved the broken lens from the tower to return to the dwarves for raw material. They said their farewells and thanks and headed back north. The first night they found an abandoned cabin to hunker down in and get out of the weather. Unfortunately, a pair of worgs was also interested in the cabin and a disagreement on squatters rights occurred. A tense battle occurred as the two beasts pushed into the cabin, but Jax and Goober pulled through, making killing blows to both the beasts. 

The rest of the night passed, and the party rode north on a cold clear day.

That is, until Slick and his horse fell into a concealed trench in the road. Dammit. They party was swarmed by a pair of Chaos knights and their respective mutie mooks. Both of the knights missed on their charges. Slick, his priorities in the right place, attacked the horse.

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Shadowdark: Bloggah's Blog #16: The Sloggening, Part the Third.

Damnit, I hoped it would be warmer here!

Cold snap, dude. And put down the dog's chew toy

squeak-squeak. squeak squeak. 

I can't have it? I was going to use it to distract Columbo.

No, and you got smudges all over the tablet. What is in those rations of yours?

****

Well, the smoke clears. Or the snow, at least. Dremont and I catch our breath. 

Ivanoff comes out of his shop. Something's not right. If I squint, he looks a bit... reptilian.

Everything shifts a little, and a bronze dragon is looking down at us. No one else seems to notice. 

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And now we're getting scolded by said dragon for messing up the balance in the Forest, and it shows us the results of our actions if we don't set things right. Chaos overruns the hamlet, including the army of undead. I squint and think I might see Elinar among the throng. 

Focus, Bloggah. 

OK, when we went to the elven shrine and boogered around with the magic sundial thing, we shifted things a day, and that got the Forest all bent out of shape. OK. We'll go fix it.

The dragon becomes Ivanoff again and everything goes back to normal. Well, normal for the Komor...

It's snowing. We buy snowshoes, since Dremont is tired of breaking trail for me.