Showing posts with label Swords&Wizardry Light. Show all posts
Showing posts with label Swords&Wizardry Light. Show all posts
Saturday, February 15, 2020
Updated adventures for Sword & Wizardry
With the Swords & Wizardry Kickstarter out in full force, I went back into my catalog of mini-adventures and scenarios with the objective of revising them into that system. A couple were already written up for S&W, and the remainder took some light work to fit them into the system.
So here are six adventures, uploaded to DriveThru for purchase (PWYW) and sharing.
All are crafted around a number of Dyson's maps, with my interpretations, of course.
https://www.drivethrurpg.com/product/303542/Old-Cruik-Hollow
https://www.drivethrurpg.com/product/303541/Four-Visits-to-Wyvernseeker-Rock
https://www.drivethrurpg.com/product/303538/The-Savage-Caves
https://www.drivethrurpg.com/product/303536/Guimonds-Tower-and-the-Lair-of-the-DruidLich
https://www.drivethrurpg.com/product/303540/Four-Views-of-Grizzly-Eye-Cave
Feel free to take a look, and feedback is appreciated.
Sunday, September 8, 2019
Four Trips into Malkara Caverns
It's been a while since I took one map and wrote multiple settings/adventures off of the single space - my '4 Scenarios' exercise. So, I grabbed one of Daniel's maps, this time the Malkara Caverns:
I borked it up with four one-page scenarios, each suitable for a session's play as a side-trip or destination. The cavern has some good geometry, with a scary bridge across a cavern, some side caverns, a subterranean pool, and a secret stash... The little quests are stuffed into a single document for ease, and use the Swords & Wizardry rule-set (but use whatever you like to run). Enjoy, and feel free to hack and comment.
I borked it up with four one-page scenarios, each suitable for a session's play as a side-trip or destination. The cavern has some good geometry, with a scary bridge across a cavern, some side caverns, a subterranean pool, and a secret stash... The little quests are stuffed into a single document for ease, and use the Swords & Wizardry rule-set (but use whatever you like to run). Enjoy, and feel free to hack and comment.
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| Ella helped. |
Tuesday, August 14, 2018
Desecrating another of Matt's Maps
So a couple weeks back on G+, Matt Jackson commented that, "...I'm not so creative where words are concerned compared to maps. I could knock out 10 maps in the time it takes me to write one page of text that doesn't suck."
My response: "writing text that doesn't suck has never stopped me..."
So, here ya go - using one of Matt's Patreon rewards maps, a small setting (that may or may not suck) involving taking care of unfinished business in a ruined house and associated cavern. Pray for your cleric...
My response: "writing text that doesn't suck has never stopped me..."
So, here ya go - using one of Matt's Patreon rewards maps, a small setting (that may or may not suck) involving taking care of unfinished business in a ruined house and associated cavern. Pray for your cleric...
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| Map that doesn't suck |
Saturday, August 12, 2017
Tomb of the Warrior King (a one-hour map and adventure...)
So I had to send some documents to my stepdaughter back east, and y'know, that envelope felt sadly thin. So, knowing that she and her boyfriend enjoy various tabletop games (and she's gamed with me in the distant past), I stuffed the envelope with a copy of SWL, a few blank character sheets and a quick and dirty hand-written map and adventure...
Here it is, very slightly cleaned up and edited. Still quick and dirty, with a somewhat uninspired title, but hopefully a passable low-level or introductory adventure, with a small puzzle, a bit of treasure and a couple of magical treats and threats...
Enjoy!
Here it is, very slightly cleaned up and edited. Still quick and dirty, with a somewhat uninspired title, but hopefully a passable low-level or introductory adventure, with a small puzzle, a bit of treasure and a couple of magical treats and threats...
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| Download here |
Thursday, July 6, 2017
Infesting Malleth's Canyon (another Dyson Map Desecration(tm))
Populating another Dyson Logos map, this time Malleth's Canyon, a clutch of mini encounter areas/dungeons that he made up a few years back. I figured that the separate areas had the potential for factions or multiple adventure threads/challenges. I've poked at it on and off for the last couple of weeks. Of course, a couple of the elements got away from me, taking on small lives of their own. And in a couple of cases, items found in the canyon may lead to further adventures and/or complications for a party with them in their possession...
Written up with S&W Complete or Light in mind, but generic enough for other system use. Enjoy and modify to your heart's content...
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| Source |
House: Overlooking the drainage is a surprisingly intact abandoned house. The door opens easily, and although empty, the house does not show the expected depredations. Dust and cobwebs cover the few remaining pieces of furniture, and nothing of value is found. Even the roof seems mostly intact, a luxury. It doesn't appear to have been raided, odd, considering the neighborhood.
Well, except for that pesky ghost. Anyone resting in the house overnight will be harassed with a whispered "story? Story. Story!" It may be turned by a cleric as 4HD undead, but will return in two hours, still demanding a story. Other turn attempts will be unsuccessful. PCs will not be able to rest/recover while it is present. Perceptive PCs will recognize the spirit to be a ghost-child. Telling it a bedtime story (best if player role-plays, heh) on nearly any topic will satisfy the spirit and it will leave the party alone. The spiritual presence dissuades wandering critters.
Saturday, June 17, 2017
Free RPG Day Fun: One Map, Four Adventures...
Good Morning!
Realized that it has been a while since I've done the exercise of creating multiple scenarios for a single map, so I gave myself the deadline of Free RPG Day to write up a few scenes. Dyson's Grizzly Eye Cave made for a very evocative space, appropriate for a number of small encounters and challenges...
1. Nemar's Truancy: A prince has retreated to the cave, shirking his official duties - set up as a non-lethal roleplaying opportunity (and bear-wrestling).
2. Ale's Well That Ends Well: A tavern's stores have been looted and the miscreants appear to be holed up in the cave.
3. Trakohr's Bath: An ogre must be eliminated, just don't disturb his bathtime...
4. Sand Trap: A mysterious creature prevents would-be rescuers from entering the cavern to release a pair of hostages. Using a modded critter from one of my favorite modules.
Realized that it has been a while since I've done the exercise of creating multiple scenarios for a single map, so I gave myself the deadline of Free RPG Day to write up a few scenes. Dyson's Grizzly Eye Cave made for a very evocative space, appropriate for a number of small encounters and challenges...
The adventures were all written up with Swords & Wizardry Light in mind, although they are neutral enough to other systems...
2. Ale's Well That Ends Well: A tavern's stores have been looted and the miscreants appear to be holed up in the cave.
3. Trakohr's Bath: An ogre must be eliminated, just don't disturb his bathtime...
4. Sand Trap: A mysterious creature prevents would-be rescuers from entering the cavern to release a pair of hostages. Using a modded critter from one of my favorite modules.
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