Thursday, July 6, 2017

Infesting Malleth's Canyon (another Dyson Map Desecration(tm))


Populating another Dyson Logos map, this time Malleth's Canyon, a clutch of mini encounter areas/dungeons that he made up a few years back.  I figured that the separate areas had the potential for factions or multiple adventure threads/challenges.  I've poked at it on and off for the last couple of weeks.  Of course, a couple of the elements got away from me, taking on small lives of their own.  And in a couple of cases, items found in the canyon may lead to further adventures and/or complications for a party with them in their possession...

Written up with S&W Complete or Light in mind, but generic enough for other system use.  Enjoy and modify to your heart's content...

Source

House:  Overlooking the drainage is a surprisingly intact abandoned house.  The door opens easily, and although empty, the house does not show the expected depredations.  Dust and cobwebs cover the few remaining pieces of furniture, and nothing of value is found.  Even the roof seems mostly intact, a luxury. It doesn't appear to have been raided, odd, considering the neighborhood.

Well, except for that pesky ghost. Anyone resting in the house overnight will be harassed with a whispered "story?  Story.  Story!" It may be turned by a cleric as 4HD undead, but will return in two hours, still demanding a story.  Other turn attempts will be unsuccessful.  PCs will not be able to rest/recover while it is present.  Perceptive PCs will recognize the spirit to be a ghost-child.  Telling it a bedtime story (best if player role-plays, heh) on nearly any topic will satisfy the spirit and it will leave the party alone. The spiritual presence dissuades wandering critters.